ā³ Gameplay: 20-30 minutes
šāāļø Age: 10 and up
š„ Number of players: up to 4 players
š STORY
You were chosen to take part in a mysterious tour at The Sinister Museum. After you entered the building, the doors shut behind you and the lights turned on. You are alone here among these oddities. Your only way out is to find a 7 digit code to open a secret door which will lead you outside. Test your detective skills and get out from here!
ā³ GAMEPLAY
Our adventures are designed to offer 15-45 minutes of fun, based on playersā experience, skill, age and group size. For a longer experience, you can turn our games into treasure hunts by hiding the game materials around the play space and letting the players find them before starting the game or chapters.
šāāļø AGE
Our recommended age is only a suggestion. Younger players may also join the fun, but with a bit of guidance from a supervisor.
š„ NUMBER OF PLAYERS
We designed the games for up to four players, but you can adapt them no matter the size of your group. Create smaller teams and print a set of game materials for each team. Add a bit of competition and let the best team escape before everyone else!
āļø SET-UP & ADDITIONAL MATERIALS
To set-up the game, you need nothing more than paper, the provided PDF documents, a colour printer or printing service, and a pair of scissors. For all our games (except those in the KIDS section), a phone connected to the Internet is also required to check the final answer. You donāt need any locks, envelopes or special equipment. The person that sets-up the game can also join the fun!
š OCCASIONS
Our adventures are perfect for parties, date nights, family dinners, classroom activities and team building activities!
š INCLUDED DOCUMENTS
1. A PDF file with the instructions and game materials
2. A PDF file with the walkthrough of the game and solutions